AI Insights · Timothy · October 2021
Top 5 Ultracasual Games in Italy Q3 2021: Unified Platform Performance
Discover the performance trends for the top 5 ultracasual games in Italy during Q3 2021, including downloads, revenue, and active users, based on Sensor Tower data.
The third quarter of 2021 saw notable performance from the top 5 ultracasual games in Italy on a unified platform. Here's a breakdown of their weekly downloads, revenue, and active users:
Fidget Toys Trading: 3D Pop It by Freeplay LLC experienced a significant launch with weekly downloads peaking at 142K in early August. However, downloads gradually declined to approximately 36K by the end of September. Weekly revenue saw a modest increase, reaching around $46 in mid-September. The game also saw a decline in weekly active users from 316K in early August to about 91K by the end of September.
Fidget Toys 3D by Tran Dinh Hung showed a gradual decrease in weekly downloads, starting at 61K in early July and dropping to about 14K by the end of September. Weekly revenue exhibited fluctuations, with a peak of $70 in late August. Weekly active users followed a downward trend from 166K in early July to roughly 73K by the end of the quarter.
Acrylic Nails! by Crazy Labs maintained a steady performance in terms of weekly downloads, starting at 17K in late June and ending at around 9.6K in late September. The weekly revenue saw a slight increase, peaking at $66 in early September. Weekly active users showed a decline from 52K in late June to approximately 37K by the end of September.
DIY Makeup, also by Crazy Labs, saw a significant drop in weekly downloads from 49K in late June to about 9.3K by the end of September. Despite no revenue data being reported, the game maintained a fair number of weekly active users, starting at 159K and ending at around 50K.
Pop Us! by SayGames LTD experienced a peak in weekly downloads at around 43K in mid-July, followed by a decline to approximately 13K by the end of September. Active users showed a similar trend, peaking at 55K in mid-July and ending at around 29K by late September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive app performance insights.